Patch 1.0.1: what changed
Patch 1.0.1 shipped 2026-09-08 for Platform scope not yet verified. It covers 9 change categories, including crossplay, npc behavior, challenges achievements. Status of previously known issues touched by this patch is listed below, with sources.
Summary
Patch 1.0.1 / Day One Patch is an official patch note published 2026-09-08. This page keeps its own stable URL and is never folded into a newer patch. Whether this patch is the current version for any platform is Not yet verified — no approved per-platform release pointer exists.
Affected platforms
The official note does not state a platform scope, so platform applicability is Not yet verified.
What changed
Category-level original summaries — not an exhaustive bullet transcription of the official note.
Cross-play party matchmaking behavior was corrected.
Police and resident pathing received fixes.
Additional tracking problems were addressed.
Civilian stamina and Michael pressure were rebalanced by attribute band.
The discovery range for escapes was increased.
Scoring, vehicles, prompts, weather, crashes, and other gameplay defects received fixes.
Perk-deck duplication, perk rolls, aiming, minimaps, attacks, and related behavior were adjusted or fixed.
Blind resistance, Detection Pulse, Stalk behavior, Shape Jump, visibility, and Reality Tear interactions changed.
Map rotation, repair-kit supply, interactions, hiding spots, and escape blockers changed.
Issue status changes in this patch
No official issue status claims are scoped to this patch in the approved dataset. That does not mean no issues exist — the tracker is scoped, not complete.
Impact on your saved state
Loading your on-device state…
Sources
Official patch note — Patch 1.0.1 / Day One Patch
Observed 2026-09-14. Facts and original concise summaries only; no source prose or assets are copied.
Correction history
No corrections yet — this is the initial verified revision. Corrections create new revisions with history preserved; they never silently overwrite.